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Hayl Margaret Schmelzer

Interaction Designer & Artist


Raleigh, NC

About Me:

I am a mission-driven and customer-focused creative with a penchant for finding unique solutions. Any time I can assist a coworker or improve a process, I know that I am doing the right thing. Designing in a way that is accessible for myself, those around me, and my users is my ultimate goal.

Work Experience

Content Production Specialist
IXL Learning
February 2021 - April 2023

Virtual Instructor
iD Tech
March 2020 - January 2021

Temporary Education Content Creator
iD Tech
August - September 2020

Communications Specialist
NAVEX Global
October 2019 - February 2020

Lead Instructor
iD Tech
June - August 2019

  • Within regular 2-3 week release cycles, independently upload, format, and QA the copy, images, and interactive components of new educational content using an in-house markup language.

  • Create, organize, and maintain metadata of 8500+ interactive content pages within production environments.

  • Storyboarded, produced, animated, and directed multiple phonics multimedia videos in IXL’s collaboration with Wyzant.

  • Worked on multiple IXL products including IXL Learning,,, and 

  • Independently researched, led, and conducted small group instructional courses weekly.

  • Taught courses on Game Design, 3D Modeling, and Animation principles using a wide host of professional software, including Unity, GitHub, Adobe Animate, Adobe Photoshop, and Autodesk Maya.

  • Designed and Authored "Animation Studio: Character Design" (ages 10-12), "Virtual Robotics: Castle Crashers" (ages 7-9), and "Virtual Robotics: Artificial Intelligence" (ages 10-12) for iD Tech's SQUADS After School program. 

  • Responsible for the creation of all instructional material, including full example projects, written instructions, and visual aids.

  • Received confidential calls from clients and assisted them with creating ethics and compliance-related reports regarding their workplace.

  • Responsible for accurately reporting information in real-time.

  • Dealt with complaints of any severity with empathy and clarity.

  • Worked with kids aged 7-17 teaching game development and level design using industry-standard software, including Unreal Engine 4, Autodesk Maya, Roblox, and Minecraft.

  • Assist Camp Director with interfacing with parents/guardians, addressing concerns and complaints, and writing weekly internal reports.


Unreal Engine 4, Atlassian Jira, Git, XML, HTML/CSS, SQL, C#, Javascript, Visual Scripting, Unity, Substance Suite (Painter, Designer), Adobe Creative Suite (Photoshop, Illustrator, After Effects, Premiere, Animate, Indesign), Figma, Canva, Microsoft Office (Excel, Word, Powerpoint, Outlook, OneDrive), Google Suite (Sheets, Docs, Slides, Gmail, Meet), Zoom, Amazon Polly, Photo Editing, PDF Editing, Graphic Design, Interactive Media Design, Agile Methodology, Scrum.


Interactive Design and Game Development

Savannah College of Art and Design

BFA || Graduated 2020

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